The signature CTZ move: compress dynamic range from both ends at once - saturate the body up from the bottom, clip the peaks down from the top. Then one ganged gain knob lets you re-target the whole rig to any venue, festival to busk.
CTZ compresses dynamic range from both sides simultaneously. Saturation does not raise peaks, it raises the body. Clipping does not touch the body, it shaves the peaks. Together they shrink the gap between RMS and peak - the crest factor - from above and below, and the signal fills more of the headroom you have.
v Peaks
Crest factor
(large)
^ RMS body
- Clipped top <-- clip from above
Smaller crest
factor
- Raised body <-- saturate from below
Saturate alone and the peaks still over-shoot. Clip alone and you crush transients while the valleys stay dark. Together you get a louder, denser sound with minimum audible damage at either end.
Add harmonic energy into the quieter parts of the waveform - the valleys, the body, the RMS center - without raising the peaks. The body gets louder and denser. The peaks stay roughly where they were.
Reduce crest factor by 1 to 4 dB before any clipper touches the signal. The lever is parallel multiband saturation: generate saturated harmonics on a separate channel, blend back in. You literally add energy from below.
| Type | Crest reduction | Character |
|---|---|---|
| Parallel multiband Wavesfactory Spectre |
~1 dB per sound, clean | Replaces EQ boosts - no phase issues, better tonal result |
| Wideband soft clip FabFilter Saturn 2 |
Large (11 → 8 dB in demo) | Broadband coloring |
| Tape emulation Slate VTM |
Moderate (~1 dB) | Classic analog warmth |
| New York comp | Large (11 → 8 dB) | Raises reverb tails and noise floor - use selectively |
Apply a hard clipper at 0 dBFS to shave off the transient peaks that exceed the ceiling. The signal below the threshold is untouched - only the overages get flattened. Clipping is transparent and corrective, the last-mile loudness gain after sound design is done. You should not hear it.
Use the clipper's wet/delta button to listen to what is being removed. Ideal: only short ephemeral clicks. If you hear tonal distortion, you are clipping too hard - back off, saturate more, or pick a different sound.
The order is non-negotiable. Saturation always before clipping. Clipping always last.
Sound source | v Sound design (EQ, effects, creative processing) | v SATURATE FROM BOTTOM <-- fatten body, reduce crest factor (1-4 dB) | v CTZ PAIR: DP Meter --> K-Clip <-- normalize peaks to 0, then clip transparently | v Bus summing --> Bus CTZ clipper catches the combined peaks | v Master (already at target LUFS - no mastering limiter needed)
You hear it. It is a sound-design choice. Bake it in early.
You should not hear it. It only removes what already exceeds 0 dBFS.
A ganged gain control placed between meter and clipper on every source track, linked so one knob adjusts the drive into all clippers simultaneously. Pull down = more dynamics, less loudness. Push up = more crushing, more loudness. Works bidirectionally from your current mix point.
-6.2 LUFS → target -9 LUFS
→ start with -2.8 dB.-4 dB (not the maths -2.8) because each clipper-cascade stage
reacts non-linearly to the change.0 = original. VCA at target =
loudness-matched alternative. Pick the one you like.Less signal into the clippers = less peak-shaving = more dynamics, lower loudness.
More signal into the clippers = more crushing = denser, higher loudness.
Different venues have different loudness realities. The VCA trick lets one CTZ template serve all of them - audition each target during template design, pick the right one, bake the offset in.
| Venue type | Target loudness | VCA position |
|---|---|---|
| Festival PA | ~-7 LUFS | Push up - drive the clippers |
| Club | ~-8 LUFS | Near zero |
| Intimate / busking | -9 to -11 LUFS | Pull down - keep dynamics |
One knob, any venue. You audition all three offsets at matched loudness via the reverse-VCA on the master, decide, freeze.
Loopy Pro has no native VCA group, but the same effect comes from mapping a single MIDI CC to the gain trims on every channel simultaneously. One controller knob now adjusts the drive into all clippers at once. A reverse-mapped CC on the master compensates the volume so you A/B at matched perceived loudness.
Use during template design - audition different targets, pick one, freeze the offset into the channel trims. The MIDI CC is no longer needed at performance time; the offset is baked in.
The Pincer and the VCA Trick are concepts 3 and 4. They sit on top of the two foundational ideas from Ep 2:
| 1 | CTZ Gainstaging | K-System cranked to competitive loudness (Ep 2) |
| 2 | Clip at every bus | The bus structure, share the load (Ep 2) |
| 3 | The Pincer | Saturate from bottom + clip from top (Ep 5 + 6) |
| 4 | The VCA Trick | Hit any loudness target with one knob (Ep 8) |
Source: Baphometrix - Mixing LOUD with CTZ, Ep 3-24. Notes: ctz-series-deep-notes.md.